Today started out rough. I had to throw out my morning coffee because it tasted like an old ashtray. On my way to work, a car zoomed across where I needed to be, forcing me onto the wrong road, so I had to turn around. However, we finally got a shipment of paper towels for the restroom dispensers, after over a week without any, and the public's reverse-thrist for them being insatiable the whole time. My sense of humor returned with my lunchtime coffee (after the paper towels turned up, and I arranged for a game on Friday at Bastet's Place's place.)
Also, I went to the bookstore after work and have now in my ownership a copy of _Icons_. I sat in the bookstore cafe, skimming and petting* it for more than an hour. (*It only looks like petting. Actually, I refer to the librarian's trick of folding down the pages / loosening the binding so the book lasts longer in a functional condition. I suspect this book will see lots of use over the years, unless it's stolen or incinerated before that happens.) It seems to be aimed at a just-slightly looser/simpler superhero aesthetic, a funnier, almost self-referential type of superhero story than M&M. If M&M aims to emulate the modern Batman comicbook, Icons is more like Batman: the Animated Series. It makes no secret of its ancestry in the assorted Marvel rpgs, Fudge, FATE, and to some degree, even V&V. I also noticed that the copyright notice lists all the rules and stats, sans characters/setting, as "Open Game Content". This makes me wonder if building a version for a different setting (*ahem*) would yield a project I could freely release into the Open Source Wilds to earn myself some professional cred. (Also? I found and bookmarked Steve Kenson's lj blog. Good reading for the gamer-inclined.)
Very tempted to test-run Fudge Rifts for my Friday players, but I'd need to finish at least four pregens who now exist as diffuse clouds of information. If not, I can still do the right thing and run the conclusion of 'President Evil', a Marvel Fudge story-arc that's been dangling in pieces since Howard Dean was a frontrunner. Someday, of course, I will run Icons for them. I know what the premise will be, and how it will start. and they won't roll up their characters until after the first scene.
Also, I went to the bookstore after work and have now in my ownership a copy of _Icons_. I sat in the bookstore cafe, skimming and petting* it for more than an hour. (*It only looks like petting. Actually, I refer to the librarian's trick of folding down the pages / loosening the binding so the book lasts longer in a functional condition. I suspect this book will see lots of use over the years, unless it's stolen or incinerated before that happens.) It seems to be aimed at a just-slightly looser/simpler superhero aesthetic, a funnier, almost self-referential type of superhero story than M&M. If M&M aims to emulate the modern Batman comicbook, Icons is more like Batman: the Animated Series. It makes no secret of its ancestry in the assorted Marvel rpgs, Fudge, FATE, and to some degree, even V&V. I also noticed that the copyright notice lists all the rules and stats, sans characters/setting, as "Open Game Content". This makes me wonder if building a version for a different setting (*ahem*) would yield a project I could freely release into the Open Source Wilds to earn myself some professional cred. (Also? I found and bookmarked Steve Kenson's lj blog. Good reading for the gamer-inclined.)
Very tempted to test-run Fudge Rifts for my Friday players, but I'd need to finish at least four pregens who now exist as diffuse clouds of information. If not, I can still do the right thing and run the conclusion of 'President Evil', a Marvel Fudge story-arc that's been dangling in pieces since Howard Dean was a frontrunner. Someday, of course, I will run Icons for them. I know what the premise will be, and how it will start. and they won't roll up their characters until after the first scene.